✨ WorldRise Development Update ✨

Hi everyone! ? I’ve made good progress over the past few days on lighting and texturing, and I’m pretty happy with the results. ? I spent quite a bit of time achieving a realistic look for the characters’ skin, and even though it wasn’t easy, it was definitely worth it. I just hope the Oculus Quest will handle this level of polygons—fingers crossed! At the same time, I’ve finished the beta test version of the Hospital Room, which will serve as the foundation for the game’s first demo. A major milestone achieved! ? Unfortunately, I wasn’t able to export the introduction video for you… My Mac… 阅读更多内容

发表者 WorldRise 3 月 前

Anaya Comes to Life – New Details and Progress ?

Hi everyone! ? Over the past few days, I’ve been working hard on Anaya, aiming to make her as realistic and immersive as possible. I even treated her to a make-up session to enhance her features and added a unique tattoo that reflects her backstory and the universe of WorldRise. Every detail counts to bring her to life and reinforce her identity. Highlights of the Recent Progress: • Facial Expressions: My next key focus is to ensure Anaya can convey believable emotions. This step requires meticulous work to maintain realism in her animations. • Lighting Mastery: I’m refining the lighting to… 阅读更多内容

发表者 WorldRise 3 月 前